Moveset Heaven! ^_~

Below is a whole bunch of Pokemon Movesets, These are not compulsory in anyway, And its perfectly fine(Maybe not) To have a Gyrados with Splash. Note that only a few are my own Movesets. Some were from Smogon, Marriland etc.


MOVESETS:
Aerodactyl@ Life Orb/Choice Band
Jolly/Adamant | Pressure
6 HP, 252 Atk, 252 Spd
- Ice Fang
- Crunch
- Earthquake
- Rock Slide/Stone Edge

Aerodactyl@ Choice Scarf
Adamant | Pressure
6 HP, 252 Atk, 252 Spd
- Ice Fang
- Crunch
- Earthquake
- Rock Slide/Stone Edge

Aggron@ Leftovers
Relaxed | Rock Head
252 HP, 6 Atk, 252 Def
- Curse
- Taunt
- Dragon Claw/Metal Burst
- Earthquake/Metal Burst

Alakazam@ Choice Specs/Focus Sash
Timid | Inner Focus
6 HP, 252 Spd, 252 SpAtk
-Trick/Charge Beam
-Shadow Ball
-Energy Ball/Psychic
-Focus Blast

This set can wreck a team if used properly. Timid to outspeed any Modest counterparts. Shadow Ball is preferred, since it covers other Psychics like Cresselia. If you have the patience to IV breed, HP Fire can cover Steel. Focus Blast is necessary despite its 70% accuracy because Weavile, Umbreon, Tyrnaitar, Blissey, and Snorlax will destroy it otherwise.

Ambipom@Silk Scarf/Life Orb
Adamant | Technician
6 HP, 252 Atk, 252Spd
- Fake out
- U-turn
- Focus Punch/Brick Break/Return
- Payback/Return

Arcanine@ Leftovers
Adamant | Flash Fire
26 HP, 252 Atk, 232 Spd
- Agility
- Thunder Fang
- Crunch
- Flare Blitz

Azelf@ Life Orb
Timid | Levitate
36 HP, 220 Spd, 252 SpAtk
- Nasty Plot
- Psychic
- Flamethrower
- HP Fighting/Grass Knot

Standard Special Sweeping Azelf.

Azelf@ Focus Sash/Life Orb
Naive | Levitate
6 Atk, 252 Spd, 252 SpAtk
- Psychic
- Flamethrower
- Grass Knot
- Explosion

Wall killer.

Azumarill@ Leftovers/Life Orb
Adamant | Huge Power
212 HP, 252 Atk, 44 Spd
- Sing
- Waterfall
- Double-Edge
- Focus Punch/Aqua Jet/Toxic

Azumarill @ Leftovers
Adamant | Huge Power
252 HP/252 Atk/6 Spd
- Substitute
- Focus Punch
- Waterfall
- Body Slam / Toxic

Blastiose@ Leftovers
Calm | Torrent
252 HP, 58 SpAtk, 200 SpDef
- Rapid Spin
- Haze/Yawn
- Aqua Ring
- Hydro Pump/Surf

Blissey@ Leftovers
Bold | Natural Cure
252 HP, 252 Def, 6 SpAtk
- Ice Beam
- Seismic toss
- Thunder Wave
- Softboiled

Standard special wall Blissey. No need for Special Defense EVs since its Special Defense is high enough already, bolstered by its insane HP and 252 HP EVs. 252 in Defense and a Bold nature allow it to survive some physical hits as well.

Blissey @ Leftovers
Trait: Natural Cure
Bold(+Def -Atk) / Calm(+SpDef -Atk) Nature
148 HP, 252 Defense, 104 Special Attack, 6 Speed
-Wish
-Ice Beam/Toxic
-Protect
-Seismic Toss

This is your standard WishBliss. This thing serves as excellent Wish support for many teams, and can heal itself with Wish and Protect. Seismic Toss is excellent for fixed damage. Ice Beam is viable if you want to hit Dragons, or Toxic for massive ToxiStalling. Whichever you need. Use a Bold nature if Extended Game Clause is on or if you're on Shoddy. Only use Calm if you feel that Bold would be an extreme hack.

Blissey@ Leftovers
Bold|Natural Cure
252 HP, 252 Defense, 6 Special Attack
-Calm Mind
-Softboiled
-Thunderbolt
-Ice Beam

Breloom@ Toxic Orb
Adamant | Poison Heal
44 HP, 252 Atk, 212 Spd
- Spore
- Focus Punch
- Seed Bomb
- Stone Edge/Substitute

Poison Heal+Toxic Orb is an excellent combination. Use Spore to put the opponent to sleep and then Focus Punch and Seed Bomb away. Stone Edge covers Flying-types and can usually 2HKO a bulky Gyarados even after Intimidate. Substitute if you want to have improved Punching ability and can handle Flying-typs in some other manner.

Cresselia@ Leftovers
Bold | Levitate
252 HP, 252 Def, 6 SpAtk
Calm Mind
Moonlight
Thunder Wave/Psychic
Ice Beam

CM Cress.

Cresselia@ Leftovers
Bold | Levitate
252 HP, 252 Def, 6 SpAtk
Rest
Sleep Talk
Ice Beam
Charge Beam

SleepTalk Cress.

Donphan@ Leftovers
Impish | Sturdy
252 HP, 6 Atk, 252 Def
- Earthquake
- Ice Shard
- Rapid Spin
- Roar/Stealth Rock

Excellent physical wall/support, handling physical attackers well, setting up Stealth Rock, Rapid Spinning out of your opponent's Stealth Rock, and hitting Garchomp, Salamence, and any Ninjask not running Protect with Ice Shard.

Dragonite@ Yache Berry/Persim Berry/Life Orb
Jolly | Inner Focus
56 Hp, 252 Atk, 200 Spd
- Dragon Dance
- Outrage
- Earthquake/Aqua Tail
- Flamethrower/Fire Blast

Dragonite can do many good things better than Salamence or Garchomp, such as Dragon Dance and Outrage. It also has the defenses to survive one ice beam even with stealth rock and sandstream damage.

Dugtrio@ Choice Band
Jolly | Arena Trap
252 Atk, 218 Spd, 44 SpDef
- Earthquake
- Stone Edge
- Aerial Ace
- Sucker Punch/Night Slash

Revenge-killing Trio. Survives an HP [Ice] from Raikou.

Dusknoir@ Leftovers
Careful/Sassy | Pressure
252 HP, 76 Def, 180 SpdDef
-Thunderpunch
-Pain Split
-Will-o-wisp
-Fire Punch/Shadow Sneak

Standard mixed, mostly special wall Dusknoir. Will-o-wisp makes for great anti-spin. Fire Punch is to eliminate any Guts Heracross that switches in on Will-o-wisp, while Shadow Sneak gives it a priority move. ThunderPunch is a counter to the common Tauntrados.

Electivire@ Expert Belt
Adamant | Motor Drive
6 HP, 252 Atk, 252 Spd
- Cross Chop
- Ice Punch
- Thunderpunch
- Earthquake

Standard physical Electivire with excellent type coverage. You can also run a Lonely nature, but some EVs in special attack, and give it Thunderbolt over Thunderpunch for improved wall-smashing abilities.

Forretress@ Leftovers
Relaxed | Sturdy
252 HP, 252 Def, 6 Atk
- Gyro Ball
- Explosion
- Stealth Rock
- Spikes

Gallade@ Life Orb
Lonely | Steadfast
212 Atk, 104 Spd, 194 SAtk
- Swords Dance
- Close Combat
- Night Slash/Psycho Cut
- Grass Knot

Katsura-Brand Gallade. Very nice set.

Garchomp@ Choice Scarf
Adamant | Sand Veil
6 HP, 252 Atk, 252 Spd
- Earthquake
- Outrage
- Fire Blast
- Stone Edge

Garchomp@ Life Orb
Naughty | Sand Veil
16 HP, 240 Spd, 252 SpAtk
- Swords Dance
- Fire Blast
- Draco Meteor
- Earthquake

The infamous ChainChomp, the ridiculous surprise of Diamond/Pearl.

Garchomp@ Life Orb/Lum Berry
Jolly | Sand Veil
20 HP, 252 Atk, 236 Spd
- Swords Dance
- Fire Blast
- Dragon Claw/Outrage
- Earthquake

Dragon Claw with Orb, Outrage with either.

Garchomp @Choice Band
Adamant/Jolly | Sand Veil
6 HP, 252 Attack, 252 Speed
-Earthquake
-Outrage/Dragon Claw
-Crunch/Stone Edge/Dragon Claw
-Fire Fang/Fire Blast

Standard CBChomp. This thing is a powerhouse. Earthquake for obvious power and STAB. You can use Outrage or Dragon Claw in the second slot. All based on preference. The third slot is pretty open. Use Crunch with Outrage to hit the common Cresselia switch-in in the early game, or use Stone Edge if you want to hit Gyarados. You can even run Dragon Claw with Outrage. Two Dragon moves may seem completely pointless and stupid, but they fulfill different purposes. Dragon Claw is a reliable STAB that hits other Dragons, while Outrage cleans up the late game. Dragon+Ground+Fire hits everything for neutral damage as is, though. I prefer Crunch, personally. The last slot is also up to choice. Fire Fang hurts Bronzong more, Fire Blast hurts Skarmory more.

Gengar@ Life Orb/Choice Specs
Timid | Levitate
6 HP, 252 Spd, 252 SpAtk
- Shadow Ball
- Thunderbolt
- Focus Blast
- Hypnosis/HP [Ice]

Timid Gengar outspeeds many pokemon and hits hard. If you run Hypnosis, this thing works well as a lead. Use Hypnosis and either stay in or switch to a counter. Hypnosis goes with Life Orb, HP Ice with Specs.

Gliscor @Leftovers
Impish | Sand Veil
248 HP/48 Atk/140 Def/72 Spd
- Earthquake
- Aerial Ace
- Stealth Rock
- Roost

Outruns Max Speed Tar (and Adamant Breloom/Metagross). It easily 2HKOs CBTar (which is the bulkiest non-Boah Tar I could think of) and OHKOs Hera. Stealth Rock over Knock Off because I like it more (and you wanted it Ekul), and Roost for a healing move.

And alternatively, you could run Stealth Rock on a Celebi, but I don't know why you would.


Golem@ Leftovers
Impish/Adamant |Rock Head
180 HP, 252 Atk, 78 Def
- Explosion
- Stealth Rock/Double Edge
- Earthquake
- Stone Edge

Hariyama@ Toxic orb
Adamant | Guts
252 HP, 252 Atk, 6 SpDef
- Fake Out
- Stone Edge
- Earthquake/Bullet Punch
- Cross Chop

Heatran@ Choice Specs/Choice Scarf
Modest/Mild/Rash | Flash Fire
56 HP, 252 SpAtk, 200 Spd
- Fire Blast/Flamethrower/Overheat
- Earth Power
- Dragon Pulse/H [Electric]
- Explosion/HP [Electric]

Standard SpecsTran. Another special sweeper option is the ScarfTran, using basically the same set. Use Mild or Rash if you're running Explosion.

Heracross@ Choice Band/Choice Scarf
Adamant | Guts
104 HP, 252 attack, 152 speed
Close Combat
Megahorn
Stone Edge
Pursuit/Night Slash

With Choice Band, STAB Close Combat and Megahorn hurt. Scarf if you want speed priority over more power.

Houndoom@ Focus Sash
Timid | Flash Fire
6 HP, 252 Spd, 252 SpAtk
- Nasty Plot
- HP [Fighting/Water/Grass]
- Dark Pulse
- Flamethrower

Infernape@ Life Orb
Naive | Blaze
24 Atk, 232 Spd 252 SpAtk
- Nasty Plot
- Grass Knot
- Flamethrower
- Close Combat

The infamous wall-killing MixApe. Flamethrower will be your primary sweeping move. Flamethower+Close Combat laughs at SkarmBliss, and Grass Knot eliminates the Swampert, Donphan, or Hippowdon switch-in after a Nasty Plot.

Jolteon@ Petaya Berry
4 HP, 252 Spd, 252 SpAtk
Timid | Volt Absorb
- Substitute
- Thunderbolt
- Shadow Ball
- HP Ice

Kingdra@ Damp Rock
Modest | Swiift Swim
26 HP, 232 Spd, 252 SpAtk
- Rain Dance
- Ice Beam
- Dragon Pulse
- Surf

Lanturn@ Leftovers
Calm | Volt Absorb
252 HP, 58 SpAtk, 200 SpDef
- Stockpile
- Swallow
- Spit Up/Thunderbolt/T-Wave
- Surf/Hydro Pump

Lickilicky@ Leftovers
Careful/Sassy | Own Tempo
252 HP, 20 Atk, 58 Def, 180 SpDef
- Curse
- PowerWhip/Rest/Knock Off
- EQ/Fire Punch
- Body Slam

Standard CurseWall

Lickylicky@ Leftovers
Relaxed/Sassy |Own Tempo
252 HP, 200 Def, 58 SpDef
- Belly Drum
- EQ/Rest
- Power Whip
- Return

Belly Drummer

Lickylicky@ Leftovers
Relaxed/Sassy | Own Tempo
252 HP 200 Def, 58 SpDef
- Rest
- Sleep Talk
- Fire Punch
- Body Slam/Return

ResTalker

Lickylicky@ Life Orb
Quiet | Own Tempo
58 Hp, 200 Att, 252 SpAtk
- Flamethrower/Fire Blast/EQ
- Ice Beam
- T-Bolt
- Body Slam/Return/Explosion

Crazy Wall Breaker.

Lucario@ Expert Belt/Life Orb
Naive | Steadfast
58 Atk, 252 Spd, 200 SpAtk
- Swords Dance
- EQ/Blaze Kick
- Psychic/Dark Pulse/Crunch
- Aura Sphere

Lucario@ Salac Berry
Adamant | Steadfast
252 Atk, 252 Spd, 6 Def
- Reversal
- Swords Dance
- Endure/Substitute
- Crunch

Magmortar@ Leftovers/Expert Belt
Modest | Flame Body
30 HP, 150 Spd, 252 SpAtk, 78 SpDef
- Will-o-wisp/Barrier
- Thunderbolt
- Psychic
- Flamethrower

Magnezone@ Leftovers
Modest | Magnet Pull
252 HP, 6 Def, 252 SpAtk
- Thunderbolt
- HP [Grass]
- Thunder Wave
- Flash Cannon /Tri Attack

Mamoswine@ Leftovers
Adamant |Snow Cloak
200 HP, 252 Atk, 58 Def
- Earthquake
- Ice Shard
- Curse
- Avalanche/Stone Edge/Return

Metagross@ Life Orb
Naughty | Clear Body
252 Atk, 188 Spd, 70 SpAtk
- Grass Knot
- HP [Fire]
- Meteor Mash
- Earthquake

Didn't see the need for Explosion, what with the new moves he's sporting to beat walls WITHOUT KOing himself in the process.
Decided to just merge the HP and SAtk to 2HKO Suicune with Sand and Stealth Rock in play.
Thanks to Katsura for this one.

Metagross@ Choice Band
Adamant | Clear Body
252 HP, 232 Atk, 16 Def, 8 Spd
- Meteor Mash
- Earthquake
- Explosion
- Thunderpunch/Pursuit/Zen Headbutt/Bullet Punch

The Advance-Gen Metagross returns with some new options. The last slot is based on your preference.

Milotic@ Leftovers
Bold | Marvel Scale
252 HP, 148 Def, 104 SpAtk
- Hypnosis/Mirror Coat
- Recover
- Surf
- Ice Beam/Hidden Power [Electric]

Nidoqueen@ Leftovers
Bold | Poison Point
252 HP, 200 Def, 58 SpAtk
- Stealth Rock
- Roar
- Ice Beam/T-Bolt/Rest
- Earth Power

Physical wall set.

Porygon-Z@ Choice Scarf
Modest | Adaptability
6 HP, 252 Spd, 252 SpAtk
- Tri Attack
- Dark Pulse
- Ice Beam
- Thunderbolt

Raikou@ Leftovers
Bold | Pressure
252 HP, 200 Def, 20 SpAtk, 38 SpDef
- Calm Mind
- HP [Ice/Grass]
- Shadow Ball/Substitute
- Thunderbolt

Rampardos@ Focus Sash
Adamant | Mold Breaker
6 HP, 252 Atk, 252 Spd
Rock Polish
Stone Edge/Rock Slide
Zen Headbutt
Crunch/Earthquake

Salamence@ Choice Specs
Modest | Intimidate
6 HP, 252 SpAtk, 252 Spd
- Draco Meteor
- Hydro Pump
- Flamethrower/Fire Blast
- Dragon Pulse

Salamence@ Leftovers
Adamant | Intimidate
78 HP, 252 Atk, 180 Spd
- Dragon Dance
- Stone Edge/Fire Fang
- Earthquake
- Dragon Claw

Salamence@ Expert Belt/Life Orb
Naughty | Intimidate
180 Atk, 78 Spd, 252 SpAtk
- Dragon Dance
- Flamethrower
- Hydro Pump/Earthquake
- Dragon Claw

Scizor@ Leftovers
Impish | Technician/Swarm
252 HP, 180 Def, 78 Atk

Swords Dance/Metal Claw/X-Scissor
Agility/Metal Claw/
Baton Pass
Iron Defense/Roost

A perfect pokemon to BP some speed.

Scizor@ Leftovers
Adamant | Swarm
6 HP, 252 Atk, 252 Def
- Swords Dance
- Iron Head
- X-scissor
- Night Slash

Scizor@ Leftovers
Adamant | Swarm
6 HP, 252 Atk, 252 Spd
- Agility
- Iron Head
- X-scissor
- Night Slash

Scizor@ Life Orb
Adamant | Technician
6 HP, 252 Atk, 252 Def
- Swords Dance
- Quick Attack
- Pursuit
- Brick Break

Scyther@ Focus Sash
Jolly | Swarm
6 HP, 252 Atk, 252 Spd
- Swords Dance
- X-scissor
- Aerial Ace
- Reversal

Scyther@ Salac Berry
Adamant | Swarm
6 HP, 252 Atk, 252 Spd
- Swords Dance
- X-scissor
- Endure
- Reversal

Sharpedo@ Choice band
Jolly | Rough Skin
6 HP, 252 Atk, 252 Spd
Crunch/Night Slash
Ice Fang
Waterfall
Earthquake

Sharpedo@ Choice Specs
Timid | Rough Skin
6 HP, 252 Spd, 252 SpAtk
Ice beam
Hydro Pump
Hidden Power [Electric]
Dark Pulse

Shuckle@ Leftovers
Impish | Sturdy
252 HP, 6 Atk, 252 (Sp)Def
-Knock Off
-Rest
-Stealth Rock
-Stone Edge

Skarmory@ Leftovers/Shed Shell
Impish | Sturdy
252 HP, 252 Def, 6 Spd
- Brave Bird/Drill Peck
- Spikes/Stealth Rock
- Roost
- Whirlwind

Physical wall Skarm that sets up Spikes/SR and phazes. Leftovers for improved tanking ability, Shed Shell if you're afraid of Magnezone.

Skuntank@ Leftovers
Adamant | Aftermath
252 HP, 252 Atk, 6 Defense
- Night Slash
- Shadow Claw
- Explosion
- Flamethrower

Starmie@ Focus Sash/Expert Belt/Choice Specs
Timid | Natural Cure
6 HP, 252 Spd, 252 SpAtk
- Thunderbolt
- Ice Beam
- Surf
- Hidden Power [Ground/Dark]

Starmie@ Choice Specs/Life Orb
Timid | Natural Cure
6 HP, 252 Spd, 252 SpAtk
- Thunderbolt
- Ice Beam
- Psychic/Grass Knot
- Surf/Hydro pump

Togekiss@ Leftovers
Timid/Calm | Serene Grace
58 HP, 252 Spd, 180 SpAtk, 20 SpDef
- Nasty Plot
- Flamethrower
- Grass Knot/Shadow Ball
- Air Slash

Torterra@ Leftovers
Adamant | Overgrow
252 HP, 252 Atk, 6 Def
- Curse
- Stone Edge
- Seed Bomb/Leaf Storm/Wood Hammer
- Earthquake

Typhlosion@ Choice Scarf
Modest | Blaze
6 HP, 252 Spd, 252 SpAtk
- Eruption
- Flamethrower
- Focus Blast
- HP [Grass]

Tyranitar@ Leftovers
Quiet | Sand Stream
252 HP, 60 Spd, 118 SpAtk
- Substitute
- Focus Punch
- Thunderbolt/Ice Beam
- Dark Pulse

The ridiculous surprise from the Advance-Gen reappears with the benefit of Dark Pulse. Tyraniboah is the precursor to ChainChomp.

Umbreon@ Leftovers
Careful | Synchronize
252 HP, 252 SpDef, 6 Atk
- Curse
- Wish
- Baton Pass
- Payback/Assurance

Curse for the stat effects, Wish can be Baton Passed or switched out. With the high attack and low speed, Payback hurts.

Vaporeon@ Leftovers
Bold | Water Absorb
188 HP, 252 Def, 68 SpAtk
Wish
Surf
Ice Beam
Protect/Yawn/HP [Electric]

Wish support is a great addition to any team.

Weavile@ Choice Band
Jolly | Pressure
40 HP, 252 Atk, 216 Spd
- Ice Punch
- Brick Break
- Night Slash
- Aerial Ace

Weezing@ Black Sludge
Bold | Levitate
252 HP, 252 Def, 6 Spd
- Sludge Bomb/Flamethrower
- Thunderbolt/Will-o-wisp
- Haze/Will-o-wisp
- Pain Split

Standard physical wall. Use Thunderbolt if you want Gyarados coverage, Will-o-wisp to fend off any physical sweepers that don't have Guts.
Sp. Sweeper w/some nice defences. You may wanna BP some speed though.

Yanmega@ Wide Lens/Focus Sash
Modest | Speed Boost
6 HP, 252 Spd, 252 SpAtk
- Hypnosis
- Protect
- Bug Buzz
- Air Slash



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